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DOM Operation Performance Optimization

Why DOM Operations Are Slow

In a complex web application, it may take hundreds of milliseconds or even longer for a page to respond after a user clicks a button. This lag often stems from frequent DOM operations.

DOM operations are "expensive" because the browser needs to do a lot of work. Each time you modify the DOM, the browser may need to:

  1. Recalculate Style: Determine which CSS rules apply to which elements
  2. Layout/Reflow: Calculate the position and size of each element on the screen
  3. Paint: Draw the visual representation of elements to the screen
  4. Composite: Merge multiple layers into the final image

This is like renovating a room: moving a piece of furniture (modifying DOM) may require remeasuring the space (layout), repainting walls (paint), and the entire process is very time-consuming.

Understanding these mechanisms helps you find optimization entry points to make page responses smoother.

Reflow and Repaint

Reflow and Repaint are the two biggest killers of DOM operation performance.

What is Reflow

Reflow occurs when the browser needs to recalculate an element's geometric properties (position, size). This is the most expensive operation because a change in one element can affect the layout of the entire page.

The following operations trigger reflow:

javascript
// Modify size
element.style.width = "500px";
element.style.height = "300px";

// Modify position
element.style.top = "100px";
element.style.left = "200px";

// Modify content
element.textContent = "New very long content that changes layout";

// Add/remove elements
parent.appendChild(newElement);
parent.removeChild(oldElement);

// Modify font
element.style.fontSize = "20px";

More subtly, reading certain properties also forces the browser to reflow because the browser needs to calculate the latest values:

javascript
// These operations force reflow
const width = element.offsetWidth;
const height = element.offsetHeight;
const top = element.offsetTop;
const rect = element.getBoundingClientRect();
const computedStyle = window.getComputedStyle(element);

What is Repaint

Repaint occurs when an element's visual properties change but the layout hasn't changed. Compared to reflow, repaint is less expensive:

javascript
// Only triggers repaint, not reflow
element.style.color = "red";
element.style.backgroundColor = "blue";
element.style.visibility = "hidden"; // Note: display = 'none' triggers reflow
element.style.outline = "1px solid red";

Batch Style Modifications

Frequent style modifications are a performance killer:

javascript
// ❌ Bad practice: Triggers reflow multiple times
const box = document.querySelector(".box");
box.style.width = "200px"; // reflow
box.style.height = "200px"; // reflow
box.style.margin = "10px"; // reflow
box.style.padding = "20px"; // reflow

Browsers try to optimize by merging multiple modifications into one reflow, but this isn't always reliable. A better approach is to modify all at once:

javascript
// ✅ Method 1: Use cssText
const box = document.querySelector(".box");
box.style.cssText = "width: 200px; height: 200px; margin: 10px; padding: 20px;";

// ✅ Method 2: Use CSS class
// Defined in CSS file
// .styled-box {
//   width: 200px;
//   height: 200px;
//   margin: 10px;
//   padding: 20px;
// }

box.className = "styled-box";

// ✅ Method 3: Use classList
box.classList.add("styled-box");

Using CSS classes is the most recommended approach because it separates style logic from JavaScript, making it more maintainable.

Avoid Forced Synchronous Layout

Forced Synchronous Layout is a common performance trap:

javascript
// ❌ Problematic code: Read-write alternation causes multiple reflows
const boxes = document.querySelectorAll(".box");

boxes.forEach((box) => {
  box.style.width = box.offsetWidth + 10 + "px"; // Read → Write → Forced reflow
});

Each loop iteration: read offsetWidth (triggers reflow) → modify width (triggers reflow) → next loop repeats.

The correct approach is to separate read and write operations:

javascript
// ✅ Better approach: Read all values first, then batch modify
const boxes = document.querySelectorAll(".box");

// Phase 1: Read all values
const widths = Array.from(boxes).map((box) => box.offsetWidth);

// Phase 2: Batch modify
boxes.forEach((box, index) => {
  box.style.width = widths[index] + 10 + "px";
});

This only triggers two reflows: one during reading, one during modification (browser merges all modifications).

Batch DOM Operations

When adding many elements, inserting them one by one causes multiple reflows.

Problem Example

javascript
// ❌ Bad practice: Each insertion triggers reflow
const list = document.querySelector(".todo-list");

for (let i = 0; i < 100; i++) {
  const item = document.createElement("li");
  item.textContent = `Todo item ${i + 1}`;
  list.appendChild(item); // Triggers 100 reflows
}

Use DocumentFragment

DocumentFragment is a lightweight document container that exists in memory and doesn't belong to the real DOM tree:

javascript
// ✅ Better approach: Use DocumentFragment
const list = document.querySelector(".todo-list");
const fragment = document.createDocumentFragment();

for (let i = 0; i < 100; i++) {
  const item = document.createElement("li");
  item.textContent = `Todo item ${i + 1}`;
  fragment.appendChild(item); // Operates in memory, doesn't trigger reflow
}

list.appendChild(fragment); // Triggers only one reflow

When fragment is inserted into the DOM, it doesn't become part of the DOM tree itself—only its children are inserted. This is a very efficient batch insertion method.

Building Complex List Items

In practice, list items are usually more complex:

javascript
function createTodoItems(todos) {
  const fragment = document.createDocumentFragment();

  todos.forEach((todo) => {
    const item = document.createElement("li");
    item.className = "todo-item";

    const checkbox = document.createElement("input");
    checkbox.type = "checkbox";
    checkbox.checked = todo.completed;

    const label = document.createElement("label");
    label.textContent = todo.text;

    const deleteBtn = document.createElement("button");
    deleteBtn.textContent = "Delete";
    deleteBtn.className = "delete-btn";

    item.appendChild(checkbox);
    item.appendChild(label);
    item.appendChild(deleteBtn);

    fragment.appendChild(item);
  });

  return fragment;
}

// Usage
const todos = [
  { text: "Learn JavaScript", completed: true },
  { text: "Build a project", completed: false },
  { text: "Deploy to production", completed: false },
];

const list = document.querySelector(".todo-list");
const fragment = createTodoItems(todos);
list.appendChild(fragment);

Trade-offs with innerHTML

Another batch insertion method is using innerHTML:

javascript
// Use innerHTML
const list = document.querySelector(".todo-list");
let html = "";

for (let i = 0; i < 100; i++) {
  html += `<li>Todo item ${i + 1}</li>`;
}

list.innerHTML = html; // Insert all at once

Pros and cons of innerHTML:

Pros:

  • Concise code
  • Usually good performance (browser internal optimization)

Cons:

  • Removes all event listeners
  • Potential XSS security risk (if content comes from user input)
  • Not flexible enough (hard to create complex element structures)

Recommendations:

  • Use innerHTML for static content
  • Use DocumentFragment for complex structures that need event binding

Offline DOM Operations

"Disconnect" elements from the document for modification, then insert them back, which can significantly reduce reflow count.

Using display: none

javascript
const container = document.querySelector(".container");

// Step 1: Hide element (triggers one reflow)
container.style.display = "none";

// Step 2: Make many modifications while hidden (no reflow)
for (let i = 0; i < 100; i++) {
  const item = document.createElement("div");
  item.textContent = `Item ${i}`;
  container.appendChild(item);
}

// Step 3: Show again (triggers one reflow)
container.style.display = "block";

This approach only triggers two reflows, regardless of how many modifications are made in between.

Using Document Fragments

Another method is to clone the element, operate on the copy, then replace:

javascript
const container = document.querySelector(".container");

// Clone element
const clone = container.cloneNode(true);

// Operate on clone
for (let i = 0; i < 100; i++) {
  const item = document.createElement("div");
  item.textContent = `Item ${i}`;
  clone.appendChild(item);
}

// Replace original element
container.parentNode.replaceChild(clone, container);

Optimization for Modifying Many Styles

When modifying styles of many elements:

javascript
// ❌ Bad practice
const items = document.querySelectorAll(".item");
items.forEach((item) => {
  item.style.color = "red"; // 100 repaints
  item.style.fontSize = "16px"; // 100 reflows
});

// ✅ Better approach: Use CSS class
const container = document.querySelector(".container");
container.classList.add("styled"); // One reflow/repaint

// In CSS file
// .container.styled .item {
//   color: red;
//   font-size: 16px;
// }

Virtual Scrolling

When a list contains thousands or even tens of thousands of data points, even with DocumentFragment, rendering all elements still causes performance issues. Virtual scrolling only renders elements in the visible area and is an effective solution for handling large datasets.

Basic Principle

The core idea of virtual scrolling:

  1. Only render elements in the visible area (e.g., 20 items)
  2. When user scrolls, dynamically replace displayed elements
  3. Maintain correct scrollbar height

Simple Implementation

javascript
class VirtualScroller {
  constructor(container, items, itemHeight) {
    this.container = container;
    this.items = items;
    this.itemHeight = itemHeight;
    this.visibleCount = Math.ceil(container.clientHeight / itemHeight);
    this.startIndex = 0;

    this.init();
  }

  init() {
    // Create scroll container
    this.scrollContainer = document.createElement("div");
    this.scrollContainer.style.height = `${
      this.items.length * this.itemHeight
    }px`;
    this.scrollContainer.style.position = "relative";

    // Create visible content container
    this.content = document.createElement("div");
    this.content.style.position = "absolute";
    this.content.style.top = "0";
    this.content.style.left = "0";
    this.content.style.right = "0";

    this.scrollContainer.appendChild(this.content);
    this.container.appendChild(this.scrollContainer);

    // Listen to scroll
    this.container.addEventListener("scroll", () => this.handleScroll());

    // Initial render
    this.render();
  }

  handleScroll() {
    const scrollTop = this.container.scrollTop;
    const newStartIndex = Math.floor(scrollTop / this.itemHeight);

    if (newStartIndex !== this.startIndex) {
      this.startIndex = newStartIndex;
      this.render();
    }
  }

  render() {
    // Calculate element range to display
    const endIndex = Math.min(
      this.startIndex + this.visibleCount + 1, // +1 as buffer
      this.items.length
    );

    // Clear and re-render
    this.content.innerHTML = "";
    this.content.style.transform = `translateY(${
      this.startIndex * this.itemHeight
    }px)`;

    for (let i = this.startIndex; i < endIndex; i++) {
      const item = document.createElement("div");
      item.className = "virtual-item";
      item.style.height = `${this.itemHeight}px`;
      item.textContent = this.items[i];
      this.content.appendChild(item);
    }
  }
}

// Usage
const container = document.querySelector(".scroll-container");
const items = Array.from({ length: 10000 }, (_, i) => `Item ${i + 1}`);
new VirtualScroller(container, items, 50); // Item height 50px

This implementation can smoothly handle tens of thousands of data points because there are always only 20-30 elements in the DOM.

Improved Version: Support Different Heights

javascript
class AdvancedVirtualScroller {
  constructor(container, items, estimatedHeight = 50) {
    this.container = container;
    this.items = items;
    this.estimatedHeight = estimatedHeight;
    this.heights = new Array(items.length).fill(estimatedHeight);
    this.positions = this.calculatePositions();

    this.init();
  }

  calculatePositions() {
    const positions = [0];
    for (let i = 0; i < this.heights.length; i++) {
      positions.push(positions[i] + this.heights[i]);
    }
    return positions;
  }

  findStartIndex(scrollTop) {
    // Binary search for start index
    let low = 0;
    let high = this.positions.length - 1;

    while (low < high) {
      const mid = Math.floor((low + high) / 2);
      if (this.positions[mid] < scrollTop) {
        low = mid + 1;
      } else {
        high = mid;
      }
    }

    return Math.max(0, low - 1);
  }

  render() {
    const scrollTop = this.container.scrollTop;
    const containerHeight = this.container.clientHeight;

    const startIndex = this.findStartIndex(scrollTop);
    let endIndex = startIndex;
    let height = 0;

    // Find end index
    while (height < containerHeight && endIndex < this.items.length) {
      height += this.heights[endIndex];
      endIndex++;
    }

    // Render visible elements
    const fragment = document.createDocumentFragment();

    for (let i = startIndex; i < endIndex; i++) {
      const item = this.createItem(this.items[i], i);
      fragment.appendChild(item);
    }

    this.content.innerHTML = "";
    this.content.style.transform = `translateY(${this.positions[startIndex]}px)`;
    this.content.appendChild(fragment);
  }

  createItem(data, index) {
    const item = document.createElement("div");
    item.className = "virtual-item";
    item.dataset.index = index;
    item.textContent = data;

    // Measure actual height (after first render)
    requestAnimationFrame(() => {
      const actualHeight = item.offsetHeight;
      if (actualHeight !== this.heights[index]) {
        this.heights[index] = actualHeight;
        this.positions = this.calculatePositions();
      }
    });

    return item;
  }

  // ... Other methods similar
}

CSS Optimization Techniques

Certain CSS properties are particularly performance-intensive. Using them appropriately can significantly improve performance.

Use transform Instead of Position Properties

javascript
// ❌ Triggers reflow
element.style.left = "100px";
element.style.top = "50px";

// ✅ Doesn't trigger reflow, only triggers compositing
element.style.transform = "translate(100px, 50px)";

transform and opacity are among the few animation properties that don't trigger reflow. Browsers can handle them directly on the compositing layer for optimal performance.

Use will-change to Hint Browser

css
.animated-element {
  will-change: transform, opacity;
}

will-change tells the browser that an element is about to change, so the browser can optimize in advance. But don't overuse it as it consumes extra memory:

javascript
// Set before animation starts
element.style.willChange = "transform";

// Remove after animation ends
element.addEventListener("animationend", () => {
  element.style.willChange = "auto";
});

Use contain Property

CSS contain property tells the browser that changes to an element won't affect the outside:

css
.independent-component {
  contain: layout style paint;
}

This allows the browser to skip calculations for other parts of the page, improving performance.

Performance Measurement and Monitoring

Measure before optimizing to find where bottlenecks are.

Using Performance API

javascript
// Mark start
performance.mark("dom-operation-start");

// Execute DOM operations
const list = document.querySelector(".list");
for (let i = 0; i < 1000; i++) {
  const item = document.createElement("li");
  item.textContent = `Item ${i}`;
  list.appendChild(item);
}

// Mark end
performance.mark("dom-operation-end");

// Measure time
performance.measure(
  "dom-operation",
  "dom-operation-start",
  "dom-operation-end"
);

// Get result
const measure = performance.getEntriesByName("dom-operation")[0];
console.log(`DOM operation time: ${measure.duration.toFixed(2)}ms`);

Using Chrome DevTools

Browser developer tools provide powerful performance analysis features:

  1. Performance panel: Record page activity and view detailed performance timeline
  2. Rendering panel: Real-time display of FPS, reflow/repaint regions
  3. Layers panel: View compositing layer structure

Encapsulate Performance Testing Tool

javascript
class PerformanceMonitor {
  static measure(name, fn) {
    const startMark = `${name}-start`;
    const endMark = `${name}-end`;

    performance.mark(startMark);
    const result = fn();
    performance.mark(endMark);

    performance.measure(name, startMark, endMark);
    const measure = performance.getEntriesByName(name)[0];

    console.log(`${name}: ${measure.duration.toFixed(2)}ms`);

    // Clean up marks
    performance.clearMarks(startMark);
    performance.clearMarks(endMark);
    performance.clearMeasures(name);

    return result;
  }

  static async measureAsync(name, fn) {
    const startMark = `${name}-start`;
    const endMark = `${name}-end`;

    performance.mark(startMark);
    const result = await fn();
    performance.mark(endMark);

    performance.measure(name, startMark, endMark);
    const measure = performance.getEntriesByName(name)[0];

    console.log(`${name}: ${measure.duration.toFixed(2)}ms`);

    performance.clearMarks(startMark);
    performance.clearMarks(endMark);
    performance.clearMeasures(name);

    return result;
  }

  static compare(name1, fn1, name2, fn2) {
    const time1 = this.measure(name1, fn1);
    const time2 = this.measure(name2, fn2);

    const measures = performance.getEntriesByType("measure");
    const measure1 = measures.find((m) => m.name === name1);
    const measure2 = measures.find((m) => m.name === name2);

    const diff = measure2.duration - measure1.duration;
    const percent = ((diff / measure1.duration) * 100).toFixed(1);

    console.log(
      `${name2} is ${
        diff > 0 ? "slower" : "faster"
      } than ${name1} by ${Math.abs(diff).toFixed(2)}ms (${Math.abs(percent)}%)`
    );
  }
}

// Usage example
PerformanceMonitor.compare(
  "Insert one by one",
  () => {
    const list = document.querySelector(".list");
    for (let i = 0; i < 1000; i++) {
      const item = document.createElement("li");
      item.textContent = `Item ${i}`;
      list.appendChild(item);
    }
  },
  "Use Fragment",
  () => {
    const list = document.querySelector(".list");
    const fragment = document.createDocumentFragment();
    for (let i = 0; i < 1000; i++) {
      const item = document.createElement("li");
      item.textContent = `Item ${i}`;
      fragment.appendChild(item);
    }
    list.appendChild(fragment);
  }
);

Real Optimization Cases

Case 1: Optimize Table Rendering

Suppose you need to render a data table with 1000 rows:

javascript
// ❌ Slow version
function renderTableSlow(data) {
  const table = document.querySelector("table tbody");
  table.innerHTML = ""; // Clear

  data.forEach((row) => {
    const tr = document.createElement("tr");

    Object.values(row).forEach((value) => {
      const td = document.createElement("td");
      td.textContent = value;
      tr.appendChild(td); // Multiple DOM operations
    });

    table.appendChild(tr); // Triggers reflow for each row
  });
}

// ✅ Fast version
function renderTableFast(data) {
  const table = document.querySelector("table tbody");
  const fragment = document.createDocumentFragment();

  data.forEach((row) => {
    const tr = document.createElement("tr");

    Object.values(row).forEach((value) => {
      const td = document.createElement("td");
      td.textContent = value;
      tr.appendChild(td);
    });

    fragment.appendChild(tr); // Operates in memory
  });

  table.innerHTML = ""; // Clear first
  table.appendChild(fragment); // Insert all at once
}

// Test data
const testData = Array.from({ length: 1000 }, (_, i) => ({
  id: i + 1,
  name: `User ${i + 1}`,
  email: `user${i + 1}@example.com`,
  role: ["Admin", "User", "Guest"][i % 3],
}));

// Performance comparison
PerformanceMonitor.compare(
  "Slow version",
  () => renderTableSlow(testData),
  "Fast version",
  () => renderTableFast(testData)
);
// Output similar to: Fast version is 450ms faster than Slow version (75%)

Case 2: Optimize Animation

javascript
// ❌ Use setInterval to modify position (triggers reflow)
function animateSlow(element, distance, duration) {
  const start = Date.now();
  const startPos = element.offsetLeft;

  const interval = setInterval(() => {
    const elapsed = Date.now() - start;
    const progress = Math.min(elapsed / duration, 1);

    element.style.left = startPos + distance * progress + "px"; // reflow

    if (progress >= 1) {
      clearInterval(interval);
    }
  }, 16);
}

// ✅ Use requestAnimationFrame and transform (doesn't trigger reflow)
function animateFast(element, distance, duration) {
  const start = Date.now();

  function update() {
    const elapsed = Date.now() - start;
    const progress = Math.min(elapsed / duration, 1);

    element.style.transform = `translateX(${distance * progress}px)`; // Only compositing

    if (progress < 1) {
      requestAnimationFrame(update);
    }
  }

  requestAnimationFrame(update);
}

Case 3: Optimize List Filtering

javascript
class OptimizedList {
  constructor(container, items) {
    this.container = container;
    this.allItems = items;
    this.filteredItems = items;
    this.render();
  }

  filter(searchTerm) {
    // Filter data (don't manipulate DOM)
    this.filteredItems = this.allItems.filter((item) =>
      item.toLowerCase().includes(searchTerm.toLowerCase())
    );

    // Re-render all at once
    this.render();
  }

  render() {
    // Use innerHTML for one-time render (good for static content)
    this.container.innerHTML = this.filteredItems
      .map((item) => `<li class="item">${item}</li>`)
      .join("");
  }
}

// Usage
const items = Array.from({ length: 1000 }, (_, i) => `Item ${i + 1}`);
const list = new OptimizedList(document.querySelector(".list"), items);

// Debounce search input
const searchInput = document.querySelector("#search");
let debounceTimer;

searchInput.addEventListener("input", (e) => {
  clearTimeout(debounceTimer);
  debounceTimer = setTimeout(() => {
    list.filter(e.target.value);
  }, 300); // 300ms debounce
});

Performance Optimization Checklist

After completing DOM operations, use this checklist to see if there's still room for optimization:

Style Modifications

  • [ ] Batch modify styles (use CSS classes instead of individual properties)
  • [ ] Avoid read-write alternation (separate read and write operations)
  • [ ] Use transform and opacity for animations
  • [ ] Use will-change appropriately to hint browser

DOM Operations

  • [ ] Use DocumentFragment for batch insertions
  • [ ] Use display: none to hide elements during many modifications
  • [ ] Cache DOM query results
  • [ ] Use virtual scrolling for long lists

Event Handling

  • [ ] Use event delegation to reduce listener count
  • [ ] Use debounce or throttle for scroll and resize events
  • [ ] Use passive event listeners to improve scroll performance

Measurement and Validation

  • [ ] Use Performance API to measure optimization effects
  • [ ] Analyze performance in Chrome DevTools
  • [ ] Test on low-end devices

Summary

Core principles of DOM operation performance optimization:

  1. Reduce reflow and repaint: Understand when reflow triggers, batch style modifications
  2. Batch operations: Use DocumentFragment, innerHTML and other techniques
  3. Asynchronous and caching: Avoid forced synchronous layout, cache DOM query results
  4. Virtualization: Use virtual scrolling for large datasets
  5. Use appropriate CSS: Leverage transform, will-change, contain and other properties
  6. Continuous measurement: Let data speak, don't optimize blindly

Premature optimization is the root of all evil. First make code work correctly, then find performance bottlenecks and optimize accordingly. Measure with Performance API and DevTools to ensure optimizations are truly effective.

Master these techniques to build smooth, fast-responsive web applications that provide excellent user experiences.